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Lara croft relic run bosses
Lara croft relic run bosses








Lara can perform parkour moves within the environment, along with sliding, jumping and wall-running, each triggered contextually by a movement of the controls. The difficulty and frequency of obstacles and traps increases as the run continues. Within these environments, Lara must navigate around natural obstacles and deliberate traps. If Lara hits an obstacle, the run ends unless the player uses an Ankh, in which the case the run is continued from a checkpoint. The game uses touch controls, with different movements across the screen prompting an action from Lara. The gameplay is similar to Temple Run Lara must navigate endlessly looping environments, accumulating a score depending on the distance run. Lara Croft: Relic Run is an action-adventure endless runner platforming game in which the player controls Lara Croft, main protagonist of the Tomb Raider franchise. Simutronics and Crystal Dynamics worked closely together to make sure it was both its own game and fitted properly within the franchise.Ī scene from Lara Croft: Relic Run, with Lara performing a wall run. It was developed as an evolution of the endless runner genre made famous by Temple Run. Relic Run is part of the Lara Croft continuity, a subseries within the Tomb Raider franchise that is separate from the main series. Players take on the role of franchise protagonist Lara Croft as she searches for a lost colleague while confronting a shadowy conspiracy. It was developed by Simutronics and published by Square Enix's European subsidiary in May 2015. Lara Croft: Relic Run is a free-to-play action-adventure endless runner platforming game for mobile platforms.










Lara croft relic run bosses